Archive for Computer Programming

Modular Computers are Here!

// September 28th, 2012 // No Comments » // Computer Programming, computer science, Modular computers, Technology


Desktop computers are dead? We don’t think so. They’ve just been waiting for the Xi3® Modular Computers.
One of the biggest problems with desktop computers is that they have to be replaced every few years. They’re also expensive to operate, have roughly the same specs, look like each other, etc., etc. In other words, they’re expensive, boring, and extremely unfriendly to the planet. Not so with the award-winning Xi3 Modular Computer.
Go to Kickstarter to usher in this post-behemoth PC error!

Yahoo!’s Mojito is an Open Source Javascript Framework for Web Developers

// April 12th, 2012 // No Comments » // Computer Programming, computer science, Technology, web apps


Yahoo!’s Mojito is an Open Source Javascript Framework for Web Developers who want to make web and mobile apps that can be either server-side or completely client-side and still functional.
If your familiar with Node.js and Javascript then most likely you can learn Mojito in no time at all!

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OmniTouch – Demo Video

// October 24th, 2011 // No Comments » // Computer Programming, computer science, Education, Science, Technology

Many of you may be familiar with Pranav Mistry’s Sixth Sense technology well Microsoft is making it happen! Don’t worry it wasn’t stolen from Pranav, he used to work for Microsoft and they helped him to make his dream a reality. You can look at a separate older Microsoft video depicting the use of sixth sense technology in their very cool future productivity video here.

An Interview with Dr. Eugene Ch’ng about Multitouch User Interfaces

// October 6th, 2011 // No Comments » // Computer Programming, computer science, Education, Gaming, Technology

Eugene Ch'ng

Eugene Ch'ng

Dr. Eugene Ch’ng is Senior Lecturer at the University of Birmingham’s Heritage and Cultural Learning Hub and the Visual and Spatial Technology Centre. He has formal education in a wide variety of fields. Eugene specializes in interactive digital media, interactive 3D, Virtual Environments, Agent-based Modelling for marine and terrestrial ecology that requires large computing clusters for processing of agent-interaction and computer graphics rendering. The fusion of 3D visualisation and artificial intelligence is a unique strength that is applicable to a wide variety of research.
Read the interview >>

“ROS (Robotic Operating Systems) Everywhere!” says Willow Garage’s Steve Cousins

// September 16th, 2011 // No Comments » // Computer Programming, computer science, Education, Science, Technology

by Frank Tobe, Owner/Publisher of The Robot Report

Willow Garage’s ROS (Robotic Operating System) provides a collection of software libraries and tools to help software developers create robot applications. ROS provides device drivers, visualizers, message-passing, package management, and advanced libraries to help application engineers understand camera, video and 3D data. Read More >>

DNA Computing: What Will the Programing Language Be?

// July 26th, 2011 // No Comments » // Computer Programming, dna computers, dna programming, Technology

By Peter Marino

DNA Programming

DNA Programming

DNA Programming


After interviewing Dennis Shasha about DNA programming it got me thinking. What will the DNA programming language be? The idea of using the Watson-Crick building blocks to assemble a functional program is not new. It is, after all, the way organic life forms function. The distinction between the inorganic computers we use today and the organic computers of the future is simply the medium used to calculate or compare two values.
Read the entire article here>>

Interview with Arthur Nishimoto

// July 19th, 2011 // No Comments » // Computer Programming, computer science, Gaming, Technology

by Peter Marino

Arthur Nishimoto

Arthur Nishimoto

Arthur Nishimoto, is graduate student at the University of Illinois at Chicago’s Electronic Visualization Laboratory. Arthur is no ordinary student, however because he has developed a wall sized touch screen strategy game called Fleet Commander which is based on the Star Wars story. In the game multiple players are separated into two teams that take control of X-wings, TIE fighters and Death Stars, all with a touch of their fingers. Arthur has been in the news a lot lately so I thought I’d better interview him now before he’s too important for me. This is a visionary student that will seize technology to make a more interesting future so keep your eyes on him.
Click here for the interview